using OpenTK.Mathematics; namespace TheLabs; public struct Vertex { public Vector3 Position; public Vector3 Normal; public Vector2 TexCoords; public Vector3 Tangent; public Vector3 Bitangent; // A constructor to make creating them easy public Vertex(Vector3 position, Vector3 normal, Vector2 texCoords, Vector3 tangent, Vector3 bitangent) { Position = position; Normal = normal; TexCoords = texCoords; Tangent = tangent; Bitangent = bitangent; } }